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AllowDammage

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Introduced with Operation Flashpoint version 1.00
  

点击图片可看到更多讯息

开始使用于

游戏:
Operation Flashpoint
版本:
1.00

描述

描述:
Allow or prevent an object being damaged (or injured, or killed). Alias of allowDamage.
The command does not prevent object from taking scripted damage such as setDamage or setHit.

 ! Command has to be executed where object is local and as long as object does not change locality the effect of this command will be global.

If object changes locality, the command needs to be executed again on the new owner's machine to maintain the effect.

基本句法

句法:
object allowDammage allow
参数:
object: Object -

allow: Boolean -
返回值:
Nothing

范例

范例1:
player allowDammage false;

额外资讯

多人游戏:
-
也可以看看:

setDammagegetDammageallowDamage damage setDamage

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Posted on October 24, 2014 - 03:23 (UTC)
DreadedEntity
This command is still working in A3 1.32.127785, at least in single player. I didn't test multiplayer.

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