点击图片可看到更多讯息
开始使用于
- 游戏:
- Operation Flashpoint: Resistance
- 版本:
- 1.75
描述
- 描述:
- Return the phase of the given animation on the given object, which is set by the animate command.
基本句法
- 句法:
- object animationPhase animationName
- 参数:
- object: Object - building eg
- animationName: String - name of the animation. This is the class-name of the animation defined in the addon's config.cpp.
- 返回值:
- Number - range 0 (start point of the animation) to 1 (end point of the animation).
范例
- 范例1:
_building animate ["maindoor",1]; sleep 1; _p = _building animationPhase "maindoor";
returns 1 (if the animation speed is <= 2 seconds)
额外资讯
- 多人游戏:
- In OFP, on dedicated servers, animationPhase will always return 0, no matter what the actual phase is.
- 也可以看看:
- animatesetFaceAnimationanimateDoordoorPhaseanimationSourcePhase