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開始使用於
- 遊戲:
- Armed Assault
- 版本:
- 1.00
描述
- 描述:
- Returns the name of a unit's current primary animation. Seems to be forced to lower case in Arma 3.
基本句法
範例
- 範例1:
_state = animationState player;
額外資訊
- 多人遊戲:
- When executed on a client, this command only returns accurate results when the target unit is within sight of the client. When executed on a dedicated server, the returned value is accurate.
- 也可以看看:
- BIS_fnc_ambientAnimGetParams
注意事項
Notes
- Posted on August 22, 2014 - 23:30
- ffur2007slx2_5
- (A3 1.26) To sort animation state by keyword, use BIS_fnc_ambientAnimGetParams
("KNEEL" call BIS_fnc_ambientAnimGetParams) select 0; //return: ["amovpknlmstpslowwrfldnon"…]
Useful keywords are: "STAND", "WATCH", "GUARD", "LISTEN_BRIEFING", "LEAN_ON_TABLE", "LEAN", "SIT_AT_TABLE", "KNEEL", "PRONE_INJURED", "BRIEFING" ect.