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编辑“
ArmA: Difficulty
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ArmA: Difficulty
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===Tweaking AI Difficulty=== The fact that the AI skill level sliders adjust all settings at once is a limitation that makes it harder to tune the game to your liking. Luckily, there are at least two additional options for AI tuning available. ====Adjusting Accuracy Separately==== One key factor that can be adjusted individually is the AI shooting accuracy, separately from their other skills. This can be done by modifying your [[Profile]] file. To do this, you must first ensure that the necessary settings have been written to your Profile file. Go into the ArmA interface, Difficulty section, and set the AI skill levels to 'Custom', and adjust the slider bars slightly. This will ensure the necessary entries are written into your Profile file. You will find your Profile file in your My Documents, ArmA, folders. Open the Profile file in Notepad, and look for the settings 'precisionFriendly', 'skillFriendly', 'precisionEnemy' and 'skillEnemy'. You will find these settings twice; once for Cadet and once for Veteran. Changing the numbers here is equivalent to adjusting the sliders in the Difficulty screen, but you will see that you can adjust the precision setting separately from the other 'skill' setting. What values you choose depends on your personal preferences and ability. To make the game less difficult, you can generally leave the 'skill' settings at their default values, but lower the 'accuracy' values. To be fair you should set both the friendly and enemy accuracy to be the same, and adjust it so that the AI's accuracy feels about the same as your own. A value of 0.2 is a good starting point for people new to ArmA. ====Adjusting Individual Characteristics==== To go further, and start adjusting individual characteristics such as morale, tactical skill, etc, you will need to delve into the [[Config.bin]] file and modify the [[CfgAISkill]] settings. <small>(TODO: Explain how you do that and have ArmA accept your changes.)</small> [[Category:AI]]
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