Each hit in a single player game will affect the player's rating. If it goes below -2000, he will be considered an enemy, and be attacked by all units.
The breakdown of rating changes for killing enemy or friedly units are listed below:
|Urals, UAZ, BRDM2, BMP, HMMVW, LandRover, Stryker, M113, Camel, RHIB||200||-1400|
|Sniper, Especas, Saboteur||500||-3500|
|Officer, Squad/Team Leader||1000||-3500|
|M1Abrams, Vulcan, T72, Shilka, Cobra, Black Hawk, Little Bird, Harrier, A10, KA50, Mi17, Su34||1000||-7000|
|Civilian, Ural Civil, Bus, Tractor, Hilux||-||-400|
|Civilian Cars, Motorcycle||-||0|
Ratings and Ranks编辑
When a unit is assigned a specific rank (either when placed in the editor, or via the setUnitRank command), it will automatically receive a certain rating level (even if the unit's previous rating was higher than the new level).