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BIS_fnc_MP (Take On Helicopters)

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Introduced in

Game:
Take On Helicopters
Version:
1.00

Description

Description:
Send function for remote execution (and executes locally if conditions are met) .

Syntax

Syntax:
[params, functionName, target, isSpawn, isPersistent] call BIS_fnc_MP;
Parameters:
params: Anything - function params

functionName: String - function name

target: Object - function will be executed only where unit is local [default: everyone]

isSpawn: Boolean - true for calling function using 'spawn' command (otherwise 'call' is used) [default: false]

isPersistent: Boolean - true for persistent call (will be called now and for every JIP client) [default: false]
Return Value:
Array - sent packet

Examples

Example 1:
["Imma spamming your log!","BIS_fnc_log"] call BIS_fnc_MP; Logs a message for every player who's currently joined.

Example 2:
[["Hello World"],"BIS_fnc_guiMessage",nil,true,true ] call BIS_fnc_MP; Send a message containing "Hello World" to every player, including the ones who joins later using JIP.

Additional Information

Execution:
call
Multiplayer:
-
See also:

BIS_fnc_MPexec

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

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