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BIS_fnc_addRespawnInventory

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Introduced with Arma 3 version 0.74
  Effects of this scripting function are broadcasted over the network and happen on every computer in the network

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
0.74

Description

Description:
Add a respawn inventory for respawn menu.

Available loadouts are defined in CfgRespawnInventory in Description.ext.

Syntax

Syntax:
[<target>,<inventory>] call BIS_fnc_addRespawnInventory;
Parameters:
target: Receiver of the respawn loadout

Namespace - use missionNamespace to add the loadout to everyone
Side
Group
Object

inventory: String - CfgRespawnInventory class
Return Value:
Array in format [target,id] (used in BIS_fnc_removeRespawnInventory)

Examples

Example 1:
[west, "WEST1"] call BIS_fnc_addRespawnInventory;

Example 2:
myRespawnInventory = [missionNamespace,"ATSniper"] call BIS_fnc_addRespawnInventory;

Additional Information

Execution:
call
Multiplayer:
-
See also:

BIS_fnc_removeRespawnInventoryArma 3 Respawn

Notes

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Notes

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