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BIS_fnc_advHint

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Introduced with Arma 3 version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
1.00

Description

Description:
Shows advanced hint to player.

Syntax

Syntax:
[classes, duration1, condition1, duration2, condition2, showing, onlyFullHint, onlyOnce, useSound] call BIS_fnc_advHint;
Parameters:
classes: Array - Array in format ["hint main class","hint class"]

duration1: Number (Optional) - Duration of short hint in seconds. (Default 15s)

condition1: String (Optional) - Condition for hiding of short hint (Default "")

duration2: Number (Optional) - Duration of full hint in seconds (Default 35s)

condition2: String (Optional) - Condition for hiding of full hint (Default "")

showing: Boolean (Optional) - True shows hint even if tutorial hints are disabled in game settings (Default false)

onlyFullHint: Boolean (Optional) - True shows full hint without using of short hint (Default false)

onlyOnce: Boolean (Optional) - Show the hint in mission only once (true) or multiple times (false) (Default false)

useSound: Boolean (Optional) - True plays a sound when the hint is opened (Default true)
Return Value:
Nothing

Examples

Example 1:
[["Common", "GPS"]] call BIS_fnc_advHint;

Example 2:
[["Common", "GPS"], 15,"",35,"",false,false,false,true] call BIS_fnc_advHint;//Default

Additional Information

Execution:
call
Multiplayer:
-
See also:

Advanced Hints (Field Manual)

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

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