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Introduced with Arma 3 version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
1.00

Description

Description:
/*
	File: fn_dirtEffect.sqf

	Description:
	Dirt (texture) postprocess.

	Parameter(s):
	_this select 0: Object - Unit who gets the damage.
	_this select 1: Number - Damage given unit by explosion.
	
	Returned value:
	None.
*/

//TEST
// hint format ["Hit by: %1", BIS_hitArray select 4];

//Script displays dust PP according to damage obtained from near explosion
//takes array from "Explosion" event handler, that is registered in FSM PP

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Example 1:
Example needed
See also:
See also needed

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
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Notes

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