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BIS_fnc_exportCfgVehicles

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Introduced with Arma 3 version 1.16
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
1.16

Description

Description:
Export list of objects for Community Wiki (Assets).

Syntax

Syntax:
[mode,sides,classes,useAI] call BIS_fnc_exportCfgVehicles;
Parameters:
mode: String - mode

"config" - copy the objects table to clipboard
"screenshots" - create objects one by one and take their screenshot. Works only on "Render" terrain.
"screenshotsTest" - create objects one by one without taking screen (to verify everything is ok)

sides: Array - Array of Sides - only objects of these sides will be used

classes: Array - Arrayof Strings- list of CfgPatches classes. Only objects belonging to these addons will be used

useAI: Boolean - true to use only AI units (soldiers, vehicles), false to use empty ones
Return Value:
Boolean

Examples

Example 1:
[] call BIS_fnc_exportCfgVehicles;

Example 2:
["config", [3], ["A3_Characters_F_Beta","A3_Characters_F_EPA","A3_Characters_F_EPB"], true] call BIS_fnc_exportCfgVehicles;

Additional Information

Execution:
call
Multiplayer:
-
See also:

See also needed

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
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Notes

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