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BIS_fnc_markerCreate

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Introduced in

Game:
Take On Helicopters
Version:
1.00

Description

Description:

/*

	Description:
	Creates marker with given params.
	Reads config to recognize settings - use for quick debugging only.

	Parameter(s):
	_this: ARRAY of values:
		STRING - one of type, color, brush or shape. If no corresponding class is found, value is used as marker text
		ARRAY
			[STRING(,ANY,ANY,...)] - marker name with optional arguments
			[NUMBER] - marker size [a,a]
			[NUMBER,NUMBER] - marker size [x,y]
			[NUMBER,NUMBER,NUMBER] - marker position [x,y,z]
		OBJECT - object's position
		NUMBER - marker dir
		BOOL - marker locality (true if global)

	Returns:
	STRING - created marker
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)

Example 1:</dt>
Example needed</dd>
See also:</dt>

See also needed</dd>

Notes

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Notes

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