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BIS_fnc_moveIn

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Introduced in

Game:
Take On Helicopters
Version:
1.00

Description

Description:

/*

	Description:
	Moves a unit into vehicle. Compatible with assignedVehicleRole output.

	Parameter(s):
	_this select 0: OBJECT - vehicle
	_this select 1: OBJECT - unit
	_this select 2: ARRAY - role in format [name] or [name,position]

	Returns:
	BOOL - true if moved in succesfully
*/
#define BIS_FNC_MOVEIN_ERROR_NOSPACE \
	["No positions of type '%1' empty in %2",_roleName,_veh] call bis_fnc_error; \
	false


(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)

Example 1:</dt>
Example needed</dd>
See also:</dt>

See also needed</dd>

Notes

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