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Introduced in

Game:
Take On Helicopters
Version:
1.00

Description

Description:
Convert latitude/longtitude coordinates into game world position. World config has to contain following settings to convert the position correctly. // Required for scripting mapSize = 61440; //--- Can differ from mapArea size, as ingame world can be resized mapZone = 10; //--- UTM zone mapArea[] = { //--- lon/lat coordinates (not in UTM to assure .kml precision) -122.754367782585,47.3272454065969, //--- Bottom Left -121.930117859276,47.8753494907418 //--- Top Right };

Syntax

Syntax:
[latitude,longtitude] call BIS_fnc_posDegToWorld;
Parameters:
latitude: Number
longtitude - Number
Return Value:
Array - [northing,easting,zone]

Examples

Example 1:
[47.63959,-122.127249] call BIS_fnc_posDegToWorld;

Additional Information

Execution:
call
Multiplayer:
-
See also:
See also needed

Notes

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Notes

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