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BIS_fnc_traceBullets

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Introduced with Arma 3 version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
1.00

Description

Description:

/*

	Description:
	Visualizes bullet trajectories.
	NOTE: Currently works only for player in a single instance

	Parameter(s):
		0: OBJECT - unit who's bullets will be visualized
		1: (Optional) NUMBER - max trajectories (default 10)

	Returns:
	Nothing
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)

Example 1:</dt>
[player] spawn BIS_fnc_traceBullets;</dd>

Example 2:</dt>
[player, 20] spawn BIS_fnc_traceBullets;</dd>

Example 3:</dt>
[player, 0] spawn BIS_fnc_traceBullets; //remove bullet tracing</dd>
See also:</dt>

See also needed</dd>

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section

Posted on March 26, 2015 - 23:25 (UTC)
Benargee
(A3 1.40)

  • Shooting bullets over water will show wavy lines that move with motion of the waves. This is probably due to using the wrong getPos variants when drawing 3D lines.
  • This function can only be used on one shooter in a single instance. If you want to use it on another shooter, you need to restart the mission.

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