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BIS_fnc_typeText2

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Introduced with Arma 3 version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
1.00

Description

Description:

/*

	Description:
	Types a structured text on the screen, letter by letter, cursor blinking.

	Parameter(s):
	_this: array containing blocks of text with same structured text formatting

	Remarks:
	* Every text block is an array of text and formatting tag.
	* Blocks don't have to span over whole line.

	Example:

	[
		[
			["CAMP ROGAIN,","align = 'center' shadow = '1' size = '0.7' font='PuristaBold'"],
			["RESSUPLY POINT","align = 'center' shadow = '1' size = '0.7'","#aaaaaa"],
			["","<br/>"],
			["10 MINUTES LATER ...","align = 'center' shadow = '1' size = '1.0'"]
		]

	] spawn BIS_fnc_typeText2;

	0=[[["CAMP ROGAIN, ","align = 'center' size = '0.7' font='PuristaBold'"],["RESSUPLY POINT","align = 'center' size = '0.7'","#aaaaaa"],["","<br/>"],["10 MINUTES LATER ...","align = 'center' size = '1.0'"]]] spawn BIS_fnc_typeText2;
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)

Example 1:</dt>
Example needed</dd>
See also:</dt>

See also needed</dd>

Notes

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Notes

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