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BIS_fnc_wpSlingLoadAttach

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Introduced in

Game:
Take On Helicopters
Version:
1.00

Description

Description:
ATTACH SLINGLOAD custom waypoint.

Load an object to rope.

Syntax

Syntax:
arguments: [posLimit,failCode,weight]
Parameters:
posLimit: Number or Boolean - Time in seconds it takes to attach the cargo. When true, cargo is attached immediately (default: -1).

failCode: Code - code executed if rope is cut by accident (e.g. collision with another object) (default: {})

weight: Number - cargo weight (default: model weight)
Return Value:
Nothing

Examples

Example 1:
[player, dude, 50, 10, {hintC "You lost the cargo!"}, 1000] spawn BIS_fnc_wpSlingLoadAttach;

Example 2:
[player, dude, 0, true] spawn BIS_fnc_wpSlingLoadAttach; Attach the cargo immediately

Additional Information

Execution:
spawn
Multiplayer:
-
See also:

See also needed

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

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