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武装突袭 Wiki
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===GUID banning=== '''''BE''''' can permanently or temporarily ban players from your server. The advantage over Arma 2's ''PID'' banning is that the BE ''GUID'' cannot be hacked/changed client-side, therefore the only way for a player to get unbanned is to buy a new ''game/cd-key''. The following commands are available to manage ''GUID'' bans: {| class="bikitable" ! Command !! Description |- | <tt>loadBans</tt> || (Re)load the BE ban list from bans.txt. |- | <tt>bans</tt> || Show a list of all BE server bans. |- | <tt>ban</tt> ''[player #] [time in minutes] [reason]''|| Ban a player's BE GUID from the server. If time is not specified or <tt>0</tt>, the ban will be permanent; if reason is not specified the player will be kicked with "Banned". |- | <tt>addBan</tt> ''[GUID] [time in minutes] [reason]'' || Same as "ban", but allows to ban a player that is not currently on the server. |- | <tt>removeBan</tt> ''[ban #]'' || Remove ban (get the ban # from the bans command). |- | <tt>writeBans</tt> || removes expired bans from bans file |} You can either enter them via BE [[#RCon|RCon]] or in-game using "<tt>''#beserver [command]''</tt>" (if logged in as admin). For example: :<tt>#beserver ban 11</tt> Keep in mind that the "<tt>''player #''</tt>" used here, is the one listed by BE's "''players''" command. BattlEye ''GUID'' and ''IP'' bans will now both be loaded from and saved to "<tt>''bans.txt''</tt>" (no longer "<tt>''guidbans.txt''</tt>" and "<tt>''ipbans.txt''</tt>") in your server's BE working directory.
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