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  Effects of this scripting command are broadcasted over the network and happen on every computer in the network

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开始使用于

游戏:
Armed Assault
版本:
1.00

描述

描述:
Creates a new AI group for the given Side. An HQ (center) for that side must already be in the Mission.sqm or have been initialized with createCenter.

For the available sides see Side.

Arma 3 logo black.png In Arma 3 when last unit leaves a group, the group gets auto deleted.

基本句法

句法:
Group = createGroup side
参数:
side: Side
返回值:
Group

范例

范例1:
_group = createGroup east

额外资讯

多人游戏:
-
也可以看看:

deleteGroupgroupsetGroupIdgroupIDunitsgroupFromNetIdnetIdleaderselectLeaderjoincreateCentercreateUnitcreateUnit arraycreateVehicleSide

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Posted on December 15, 2006 - 21:30
ColonelSandersLite

The group limit is 144 groups groups per side. If you attempt to create a group, and there is no room for another, it simply doesn't create, and it doesn't error.


Posted on July 10,2007
5133p39
In Armed Assault, empty groups are not automatically deleted - if you created 144 groups, you will not be able to create new group even if all units in all those groups died, because all the 144 groups still exists - you will have to delete some groups manually.


Posted on January 04, 2011
kju
A group created with createGroup will get a waypoint at [0,0,0]. When you use createUnit to fill it with units, it will get an additional waypoint at the position the first unit is created. This new waypoint will also be set as currentWaypoint. However keep these two waypoints in mind when you do some scripting involving this groups' waypoints.


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