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CreateMarkerLocal

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  Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

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开始使用于

游戏:
Armed Assault
版本:
1.04

描述

描述:
Creates a local marker at the given position. Marker exists only on PC that created it. The marker name has to be unique.



NOTE: Local markers have own set of local commands "XXXXLocal" to work with. If you use global marker command on a local marker, the local marker will become global marker.

基本句法

句法:
createMarkerLocal [name, position]
参数:
[name, position]: Array

name: String

position: Array or Object - format Position3D, Position2D or Object
返回值:
String

范例

范例1:
_marker = createMarkerLocal ["Marker1", position player];

额外资讯

多人游戏:
createMarkerLocal is local, so it should be used along with the other local commands. For global equivalent use createMarker
也可以看看:

createMarkersetMarkerBrushLocalsetMarkerColorLocalsetMarkerDirLocalsetMarkerPosLocalsetMarkerShapeLocalsetMarkerSizeLocalsetMarkerTextLocalsetMarkerTypeLocalsetMarkerAlphaLocaldeleteMarkerLocal

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Unknown
To create a marker which is visible on the map you need to define at least the following three settings: _markerstr = createMarkerLocal ["markername",[_Xpos,_Ypos]]; _markerstr setMarkerShapeLocal "ICON"; _markerstr setMarkerTypeLocal "DOT";

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