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Introduced with Operation Flashpoint version 1.00
  Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

点击图片可看到更多讯息

开始使用于

游戏:
Operation Flashpoint
版本:
1.00

描述

描述:
Display a resource defined in RscTitles of the mission's Description.ext, the campaign's description.ext or the global config.

Arma 3 logo black.png For greater efficiency and ease of modability it is recommended to use named layers available with alternative syntax since Arma 3 v1.57.134673

基本句法

句法:
cutRsc [class, type, speed, showOnMap]
参数:
[class, type, speed, showOnMap]: Array

class: String - the class name of the resource. ("Default" will remove the current resource.)

type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.

speed (Optional): Number - Time in seconds to fade in resource (default: 1).

showOnMap (Optional): Boolean - false to hide the resource when the map is opened (default: true) Introduced in ARMA 3 .
返回值:
Nothing

替代句法

句法:
layer cutRsc [class, type, speed, showOnMap]         (Introduced in Arma 2 / VBS2 (1.30+).)
参数:
layer: Number - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100.

[class, type, speed, showOnMap]: Array

class: String - the class name of the resource. ("Default" will remove the current resource.)

type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.

speed (Optional): Number - Time in seconds to fade in resource (default: 1).

showOnMap (Optional): Boolean - false to hide the resource when the map is opened (default: true) Introduced in ARMA 3 .
返回值:
Nothing

替代句法2

句法:
layerName cutRsc [class, type, speed, showOnMap]        (Since Arma 3 v1.57.134673)
参数:
layerName: String - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE

[class, type, speed, showOnMap]: Array

class: String - the class name of the resource. ("Default" will remove the current resource.)

type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.

speed (Optional): Number - Time in seconds to fade in resource (default: 1).

showOnMap (Optional): Boolean - false to hide the resource when the map is opened (default: true) Introduced in ARMA 3 .
返回值:
Number - number of the allocated layer

范例

范例1:
cutRsc ["binocular", "PLAIN"]; cutRsc ["binocular", "PLAIN", 2]; cutRsc ["binocular", "PLAIN", 2, false];

范例2:
2 cutRsc ["binocular", "PLAIN", 2];

范例3:
_layer = "layer1" cutRsc ["binocular", "PLAIN", 2];

额外资讯

多人游戏:
-
也可以看看:

allCutLayerstitleRsccutTextcutObjcutFadeOutsetTitleEffect

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Posted on 30 Jun, 2008
Dr_Eyeball
Using cutRsc (instead of titleRsc) for a HUD has the benefits of:

  • having the HUD automatically hide itself when you access the map and redisplay itself after closing the map.
  • using the 'Direct communication' chat channel messages will not interfere with the HUD by hiding it.

Posted on 17 Oct, 2013
Killzone_Kid
Regarding removing current resource with cutRsc ["Default", "PLAIN"]. If it does't work and it gives you error message that "Default" is not found, add it by yourself to RscTitles in description.ext so it looks like this:

class RscTitles
{
	class Default 
	{
		idd = -1;
		fadein = 0;
		fadeout = 0;
		duration = 0;
	};
};

Alternatively, you can use cutText, yes cutText command to cancel your resources. As Karel Moricky explains: "All 'cut' commands are in the same layer, the same as all 'title' commands are in another one." So to remove cutRsc resource execute cutText on the same layer:

cutRsc ["myRsc", "PLAIN"]; //show cutText ["", "PLAIN"]; //remove

10 cutRsc ["myRsc", "PLAIN"]; //show 10 cutText ["", "PLAIN"]; //remove

Also if you use layers would be a good idea to register them with BIS_fnc_rscLayer to avoid possible clashes with other layers: ("myLayerName" call BIS_fnc_rscLayer) cutRsc ["myRsc","PLAIN"]; //show ("myLayerName" call BIS_fnc_rscLayer) cutText ["","PLAIN"]; //remove

You can also immediately remove resource with cutFadeOut command:123 cutFadeOut 0;

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