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Eden Editor: Introduction
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Eden Editor: Actions
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__NOEDITSECTION__ Actions are engine operations used by [[Eden Editor: Menu Bar|Menu Bar]] and are available for scripting. Perform an action: [[do3DENAction]] "actionName" Get action state, can be 0 or 1. Available only for selected actions (see the '''State''' column below); when an action doesn't have any state, -1 is returned. [[get3DENActionState]] "actionName" == List == {{Horizontoc|include=2|also=nonumtoc}} {| class="wikitable sortable" ! Action ! class="unsortable" | Description ! State |- | <!-- Title --> ==== AddUnitToSel ==== | <!-- Description --> Add entity under cursor to selection, the same as when you press Ctrl + LMB on an entity | <!-- State --> |- | <!-- Title --> ==== AddWaypoint ==== | <!-- Description --> Add quick waypoint to currently selected entities / groups. The same as when you press Shift + RMB. | <!-- State --> |- | <!-- Title --> ==== CenterCameraOnPlayer ==== | <!-- Description --> Move camera to player's position. | <!-- State --> |- | <!-- Title --> ==== ClearSelections ==== | <!-- Description --> Cancel the current selection. | <!-- State --> |- | <!-- Title --> ==== CopyUnit ==== | <!-- Description --> Copy all selected entities. The same as when you press Ctrl + C. | <!-- State --> |- | <!-- Title --> ==== CutUnit ==== | <!-- Description --> Cut all selected entities. The same as when you press Ctrl + X. | <!-- State --> |- | <!-- Title --> ==== DeleteUnits ==== | <!-- Description --> Delete all selected entities. The same as when you press Delete key. | <!-- State --> |- | <!-- Title --> ==== Exit3DEN ==== | <!-- Description --> Exit the Eden Editor, with a prompt asking for confirmation being displayed first. The same as when you press Escape key. | <!-- State --> |- | <!-- Title --> ==== ForceToFormation ==== | <!-- Description --> Move all selected group members to their default formation positions. | <!-- State --> |- | <!-- Title --> ==== LevelOutObjects ==== | <!-- Description --> Orient all selected entities to sea normal. | <!-- State --> |- | <!-- Title --> ==== LevelWithSurface ==== | <!-- Description --> Orient all selected entities to terrain normal. | <!-- State --> |- | <!-- Title --> ==== MissionExportMP ==== | <!-- Description --> Export the scenario to multiplayer scenarios. | <!-- State --> |- | <!-- Title --> ==== MissionExportSP ==== | <!-- Description --> Export the scenario to scenario scenarios. | <!-- State --> |- | <!-- Title --> ==== MissionLoad ==== | <!-- Description --> Show "Open Scenario" window. | <!-- State --> |- | <!-- Title --> ==== MissionNew ==== | <!-- Description --> Show "New Scenario" window. | <!-- State --> |- | <!-- Title --> ==== MissionPartIntro ==== | <!-- Description --> Select ''Intro'' [[Eden Editor: Scenario Phases|phase]]. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== MissionPartMission ==== | <!-- Description --> Select ''Scenario'' [[Eden Editor: Scenario Phases|phase]]. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== MissionPartOutroLoose ==== | <!-- Description --> Select ''Outro - Lose'' [[Eden Editor: Scenario Phases|phase]]. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== MissionPartOutroWin ==== | <!-- Description --> Select ''Outro - Win'' [[Eden Editor: Scenario Phases|phase]]. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== MissionPreview ==== | <!-- Description --> Preview the scenario in singleplayer. | <!-- State --> |- | <!-- Title --> ==== MissionPreviewBriefing ==== | <!-- Description --> Preview the scenario in singleplayer with briefing. | <!-- State --> |- | <!-- Title --> ==== MissionPreviewMP ==== | <!-- Description --> Preview the scenario in multiplayer. | <!-- State --> |- | <!-- Title --> ==== MissionSave ==== | <!-- Description --> Save the scenario. If it hasn't been saved yet, open "Save Scenario" window. | <!-- State --> |- | <!-- Title --> ==== MissionSaveAs ==== | <!-- Description --> Open "Save Scenario" window. | <!-- State --> |- | <!-- Title --> ==== MoveGridToggle ==== | <!-- Description --> Toggle translation grid. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== OpenAttributes ==== | <!-- Description --> Open [[Eden Editor: Entity Attributes|attributes]] of selected entities. | <!-- State --> |- | <!-- Title --> ==== OptionsAudio ==== | <!-- Description --> Open Audio Options window. | <!-- State --> |- | <!-- Title --> ==== OptionsControls ==== | <!-- Description --> Open Controls Options window. | <!-- State --> |- | <!-- Title --> ==== OptionsGame ==== | <!-- Description --> Open Game Options window. | <!-- State --> |- | <!-- Title --> ==== OptionsVideo ==== | <!-- Description --> Open Video Options window. | <!-- State --> |- | <!-- Title --> ==== PasteUnit ==== | <!-- Description --> Paste copied entities. The same as when you press Ctrl + V. | <!-- State --> |- | <!-- Title --> ==== PasteUnitOrig ==== | <!-- Description --> Paste copied entities on their original positions. The same as when you press Ctrl + Shift + V. | <!-- State --> |- | <!-- Title --> ==== Redo ==== | <!-- Description --> Redo the undone operation. | <!-- State --> |- | <!-- Title --> ==== RotateGridToggle ==== | <!-- Description --> Toggle rotation grid. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== ScaleGridToggle ==== | <!-- Description --> Toggle area scaling grid. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== SearchCreate ==== | <!-- Description --> Switch focus to [[Eden Editor: Asset Browser|asset browser]] search field. | <!-- State --> |- | <!-- Title --> ==== SearchEdit ==== | <!-- Description --> Switch focus to [[Eden Editor: Entity List|entity list]] search field. | <!-- State --> |- | <!-- Title --> ==== SelectAllOnScreen ==== | <!-- Description --> Select all entities currently visible on the screen. | <!-- State --> |- | <!-- Title --> ==== SelectGroupMode ==== | <!-- Description --> Select the ''Compositions'' mode. The same as when you press F2. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== SelectLayerAllDescendants ==== | <!-- Description --> Select all entities in selected layers and all sub-layers. | <!-- State --> |- | <!-- Title --> ==== SelectLayerChildren ==== | <!-- Description --> Select all entities directly in selected layers. | <!-- State --> |- | <!-- Title --> ==== SelectMarkerMode ==== | <!-- Description --> Select the ''Markers'' mode. The same as when you press F6. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== SelectModuleMode ==== | <!-- Description --> Select the ''Systems'' mode. The same as when you press F5. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== SelectObjectMode ==== | <!-- Description --> Select the ''Objects'' mode. The same as when you press F1. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== SelectSubmode1 ==== | <!-- Description --> Select the first sub-mode. Based on the selected mode; for example it's ''BLUFOR'' when ''Objects'' mode is selected. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== SelectSubmode2 ==== | <!-- Description --> Select the second su-bmode. Based on the selected mode; for example it's ''BLUFOR'' when ''OPFOR'' mode is selected. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== SelectSubmode3 ==== | <!-- Description --> Select the third sub-mode. Based on the selected mode; for example it's ''Independent'' when ''Objects'' mode is selected. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== SelectSubmode4 ==== | <!-- Description --> Select the fourth sub-mode. Based on the selected mode; for example it's ''Civilian'' when ''Objects'' mode is selected. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== SelectSubmode5 ==== | <!-- Description --> Select the fifth sub-mode. Based on the selected mode; for example it's ''Props'' when ''Objects'' mode is selected. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== SelectTriggerMode ==== | <!-- Description --> Select the ''Triggers'' mode. The same as when you press F3. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== SelectUnit ==== | <!-- Description --> Select the entity under cursor. | <!-- State --> |- | <!-- Title --> ==== SelectWaypointMode ==== | <!-- Description --> Select the ''Waypoints'' mode. The same as when you press F4. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== SetFlyingHeight ==== | <!-- Description --> Move selected entities to default flying height. Only available for flying objects, i.e., planes and helicopters. | <!-- State --> |- | <!-- Title --> ==== SnapToSurface==== | <!-- Description --> Snap selected entities to the ground. | <!-- State --> |- | <!-- Title --> ==== SubmodeToggle ==== | <!-- Description --> Toggle sub-mode (browse through all available ones). | <!-- State --> |- | <!-- Title --> ==== SurfaceSnapDisable ==== | <!-- Description --> Toggle surface snap off. | <!-- State --> |- | <!-- Title --> ==== SurfaceSnapEnable ==== | <!-- Description --> Toggle surface snap on. | <!-- State --> |- | <!-- Title --> ==== SurfaceSnapToggle ==== | <!-- Description --> Toggle surface snap on/off. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== ToggleMap ==== | <!-- Description --> Toggle map on/off. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== ToggleMapIDs ==== | <!-- Description --> Toggle map IDs on/off. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== ToggleMapTextures ==== | <!-- Description --> Toggle map textures on/off. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== ToggleUnitSel ==== | <!-- Description --> Toggle entity selection on/off. | <!-- State --> |- | <!-- Title --> ==== Undo ==== | <!-- Description --> Undo the last operation. | <!-- State --> |- | <!-- Title --> ==== VerticalASL ==== | <!-- Description --> Set vertical mode to ASL (Above Sea Level). | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== VerticalATL ==== | <!-- Description --> Set vertical mode to ATL (Above Terrain Level). | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== VerticalToggle ==== | <!-- Description --> Toggle vertical mode. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== WidgetCoord ==== | <!-- Description --> Toggle [[Eden_Editor:_Transformation_Widget|widget]] coordinate space between global and local. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== WidgetNone ==== | <!-- Description --> Toggle [[Eden_Editor:_Transformation_Widget|widget]] off. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== WidgetRotation ==== | <!-- Description --> Toggle rotation [[Eden_Editor:_Transformation_Widget|widget]] on. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== WidgetScale ==== | <!-- Description --> Toggle area scaling [[Eden_Editor:_Transformation_Widget|widget]] on. | style="text-align:center;" | {{task/}} |- | <!-- Title --> ==== WidgetSpaceLocal ==== | <!-- Description --> Set [[Eden_Editor:_Transformation_Widget|widget]] coordinate space to local. | <!-- State --> |- | <!-- Title --> ==== WidgetSpaceWorld ==== | <!-- Description --> Set [[Eden_Editor:_Transformation_Widget|widget]] coordinate space to global. | <!-- State --> |- | <!-- Title --> ==== WidgetToggle ==== | <!-- Description --> Toggle [[Eden_Editor:_Transformation_Widget|widget]] (browse through all available widget types). | <!-- State --> |- | <!-- Title --> ==== WidgetTranslation ==== | <!-- Description --> Toggle translation [[Eden_Editor:_Transformation_Widget|widget]] on. | style="text-align:center;" | {{task/}} |} [[Category: Eden Editor|Actions]] [[Category: Eden Editor: Modding|Actions]]
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