The scenario is divided into four phases. Each has its own set of entities and environmental settings (e.g. a night scenario with a player in a tank can have an infantry only intro set during the day).
The sequence of phases is:
- In singleplayer, Intro is automatically played before the scenario starts (even before briefing). It is primarily used for cutscenes, and it can be skipped using the button in the pause menu. This phase is optional and is skipped when it doesn't contain any character with the Player attribute.
- Scenario is the core part. It is the only phase available in multiplayer, and the only one where player has control over his character.
- Outro - Win and Outro - Lose phases are similar to the Intro, but are played after the scenario ends. 'The Win' part is selected when the scenario ends successfully, otherwise the 'Lose' part is chosen.