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EnableCollisionWith

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Introduced with Arma 3 version 0.50
  Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network

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开始使用于

游戏:
Arma 3
版本:
0.50

描述

描述:
Enable collision between vehicles.

基本句法

句法:
vehicle enableCollisionWith vehicle
参数:
vehicle: Object

vehicle: Object
返回值:
Nothing

范例

范例1:
Example needed

额外资讯

多人游戏:
-
也可以看看:

disableCollisionWith

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Bottom Section

Posted on April 5, 2015 - 00:13 (UTC)
Ranwer

enableCollisionWith is a script that when you apply it to an object, it will be solid and the player will not be able to go through it. However, if you want your unit to go through it, you may want to use the disableCollisionWith command. An example for this is: //name of unit in editor such as player1 //name of object in editor such as car1

car1 enableCollisionWith player1;

//to make your unit go through the car, use the below and make sure you know what your doing!

car1 disableCollisionWith player1; Both commands enableCollisionWith and disableCollisionWith, are very handy codes and could be used for example: map testing, mission editing and even animation cutscenes.

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