Fandom

武装突袭 Wiki

EnableSimulationGlobal

简体 | 繁體

4,827个页面创建
于此维基上
添加新页面
评论0 分享

您使用了广告屏蔽软件!


Wikia通过广告运营为用户提供免费的服务。我们对用户通过嵌入广告屏蔽软件访问网站进行了使用调整。

如果您使用了广告屏蔽软件,将无法使用我们的服务。请您移除广告屏蔽软件,以确保页面正常加载。

Introduced with Arma 3 version 1.12
  Arguments of this scripting command don't have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the networkThis scripting command must be executed on the server to work properly in multiplayer

点击图片可看到更多讯息

开始使用于

游戏:
Arma 3
版本:
1.12

描述

描述:
MP command. Enable or disable simulation for given entity, globally. Call this only from the server. In SP use enableSimulation

基本句法

句法:
entity enableSimulationGlobal enable
参数:
entity: Object

enable: Boolean
返回值:
Nothing

范例

范例1:
_myObject enableSimulationGlobal false;

额外资讯

多人游戏:
-
也可以看看:

enableSimulationsimulationEnabled

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Bottom Section

Posted on October 21, 2014 - 15:33 (UTC)
Killzone Kid
Units that have been previously subjected to enableSimulation false; or enableSimulationGlobal false; may stay unrecognised for a long time even after simulation was re-enabled, returning objNull as cursorTarget. Force revealing units with reveal command usually solves the problem. For example: {player reveal _x} forEach allUnits;

更多维基

随机维基