Fandom

武装突袭 Wiki

EngineOn

简体 | 繁體

4,827个页面创建
于此维基上
添加新页面
评论0 Share

您使用了广告屏蔽软件!


Wikia通过广告运营为用户提供免费的服务。我们对用户通过嵌入广告屏蔽软件访问网站进行了使用调整。

如果您使用了广告屏蔽软件,将无法使用我们的服务。请您移除广告屏蔽软件,以确保页面正常加载。

  Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network

点击图片可看到更多讯息

开始使用于

游戏:
Operation Flashpoint: Resistance
版本:
1.9

描述

描述:
Activates and deactivates the engine of a vehicle. This command has to be executed where vehicle is local.

NOTE: Executed on a remote vehicle this command may turn the engine on but then it will get turned off by itself after a short while.

基本句法

句法:
vehicle engineOn state
参数:
vehicle: Object

state: Boolean - true to turn the engine on, false to turn it off
返回值:
Nothing

范例

范例1:
if (!isEngineOn _jeep) then {_jeep engineOn true};

范例2:
if (local vehicle player) then { vehicle player engineOn true; } else { hint "Get in the driver seat, soldier!"; };

额外资讯

多人游戏:
-
也可以看看:

isEngineOn

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Posted on August 25, 2014 - 22:27 (EST)
Benargee
To switch engine off can also use setFuel and fuel: private "_gas"; _gas = fuel heli; heli setFuel 0; sleep 0.01; heli setFuel _gas; Also sets helicopter fuel back to original quantity. Works on every other vehicle.

Bottom Section

更多维基

随机维基