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ForceSpeed

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开始使用于

游戏:
Armed Assault
版本:
1.00

描述

描述:
Force the speed limit on given object (object will never attempt to move faster than given by forceSpeed). Use negative value to return to default behaviour. Used unit is m/s.

基本句法

句法:
object forceSpeed speed
参数:
object: Object

speed: Number (in m/s)
返回值:
Nothing

范例

范例1:
_helicopter forceSpeed 150;

额外资讯

多人游戏:
-
也可以看看:

forceWalkisWalkingisForcedWalkgetSpeed

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Posted on 17:02, 2 March 2007 (CET)
Donnervogel
Setting forceSpeed to -1 will make the unit move according to the group speed mode (often specified by the waypoint) again. Setting forceSpeed to 0 will halt the unit ignoring waypoints or orders.

Posted on 9 February 2008
Kronzky
Does not seem to do anything at the current time (V1.08.5163)

Posted on 14 December 2011
Igneous01
If a unit (man) has forceSpeed set to anything under jogging (walking only) the unit will refuse to get into vehicles. He will automatically be unassigned from a vehicle everytime he is ordered to get in (via scripts or direct action)

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