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開始使用於

遊戲:
Armed Assault
版本:
1.00

描述

描述:
Extract number from config entry.

基本句法

句法:
Number = getNumber config
參數:
config: Config
返回值:
Number

範例

範例1:
_value = getNumber (configFile >> "CfgVehicles" >> "Thing" >> "maxSpeed");

額外資訊

多人遊戲:
-
也可以看看:
configFileconfig/nameconfigNamecountgetArraygetTextinheritsFromisArrayisClassisNumberisTextselect

注意事項

此處撰寫句法皆為可行用法. 可到官網[1]專頁回報錯誤. 你可以使用討論頁面或是論壇來進行討論.
新增注意事項 | 如何新增?

Notes

Posted on 04:45, 3 March 2007 (CET)
Donnervogel
Use getNumber to get boolean values from a config file. 1 equals true, 0 equals false and if no value is found (when a valid variable is undefined) 0.67 is returned.
Posted on 13 September 2011
Loki
With an not existing entry, getNumber returns 0.
Posted on Mar 28, 2014 - 07:53
ffur2007slx2_5
(ArmA3 1.14), It's recommended to use BIS_fnc_getCfgData or BIS_fnc_returnConfigEntry to get variable cfg data rather than conditioning via isNumber, isText, isArray, getNumber, getText and getArray combination.
Traditional workaround: _cfg = configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type" switch ( true ) do { case (isNumber _cfg): {getNumber _cfg}; case (isText _cfg): {getText _cfg}; case (isArray _cfg): {getArray _cfg;}; default {nil}; }; Recommended workaround: (configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call BIS_fnc_getCfgData; To return default value once entry was not found, we can use BIS_fnc_returnConfigEntry instead of BIS_fnc_getCfgData. [(configFile >> "CannonFire" >> "LightExp"),"lifeTime",0] call BIS_fnc_returnConfigEntry;//0.5 To compose collected Number into Array, use BIS_fnc_getCfgDataArray instead. (configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call BIS_fnc_getCfgDataArray; To retype collected Number into Boolean, use BIS_fnc_getCfgDataBool. Anything bigger than 0 is true, otherwise false. (configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call BIS_fnc_getCfgDataBool;

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