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开始使用于
- 游戏:
- Armed Assault
- 版本:
- 1.06
描述
- 描述:
- Returns true if the machine (executing the command) is the server in a multiplayer game or is running single player.
基本句法
- 句法:
- isServer
- 返回值:
- Boolean
范例
额外资讯
- 多人游戏:
- -
- 也可以看看:
- isDedicatedisMultiplayerhasInterfacelocal
注意事项
Notes
- Posted on April 8, 2011
- Igneous01
- You can use isServer inside the condition of a trigger to have the trigger activate only for the server. All other conditions for the trigger will be checked across all machines, but it will only activate the trigger created on the server. For example:
this && isServer
Bottom Section
- Posted on December 21, 2014 - 14:51 (UTC)
- Killzone Kid
-
if (isDedicated) then { //run on dedicated server only }; if (isServer) then { //run on dedicated server or player host }; if (hasInterface) then { //run on all player clients incl. player host }; if (!isDedicated) then { //run on all player clients incl. player host and headless clients }; if (!isServer) then { //run on all player clients incl. headless clients but not player host }; if (!hasInterface) then { //run on headless clients and dedicated server }; if (!hasInterface && !isDedicated) then { //run on headless clients only };