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Introduced with Operation Flashpoint version 1.00
  Arguments localEffects global

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开始使用于

游戏:
Operation Flashpoint
版本:
1.00

描述

描述:
Force helicopter landing. Landing mode may be:

  • "LAND" (complete stop)
  • "GET IN" (hovering very low, for another unit to get in)
  • "GET OUT" (hovering low,for another unit to get out)
  • "NONE" (cancel a landing) Available since ArmA 2 57463 build.

基本句法

句法:
helicopter land mode
参数:
helicopter: Object

mode: String
返回值:
Nothing

范例

范例1:
_cobraOne land "LAND"

额外资讯

多人游戏:
-
也可以看看:

landAt

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Posted on August 4, 2006 - 10:56
hardrock
Notes from before the conversion:

Helos will land at the nearest "H" or "Invisible H", if there is one around (within 500m in ArmA).


=\SNKMAN/=
To make a helicopter LAND correctly and not hovering over the landing position use unitReady to check if the helicopter already has reached his destination. You can fix a landing bug by using a short delay bevore checking the unitReady command.

_helicopter move (getPos _destination);

sleep 3;

while { ( (alive _helicopter) && !(unitReady _helicopter) ) } do
{
       sleep 1;
};

if (alive _helicopter) then
{
       _helicopter land "LAND";
};


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