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LineIntersects

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  Arguments of this scripting command don't have to be local to the client the command is executed on

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开始使用于

游戏:
Arma 2: Operation Arrowhead
版本:
1.62

描述

描述:
Checks for object intersection with a virtual line between two positions. Returns true if intersects with an object.



NOTE: Doesn't work under water. Max harcoded distance is 1000m.

基本句法

句法:
lineIntersects [begPos, endPos, objIgnore1, objIgnore2]
参数:
[begPos, endPos, objIgnore1, objIgnore2]: Array

begPos: PositionASL

endPos: PositionASL

objIgnore1: (optional) Object - object to ignore. When testing intersection from an object/unit/vehicle, pass that object here to prevent intersection inside of the object.

objIgnore2: (optional) Object - another object to ignore. When testing intersection of a line between two objects, pass the second object here to prevent interesection inside of it being reported
返回值:
Boolean - true if intersection

范例

范例1:
lineIntersects [ eyePos player, aimPos chopper, player, chopper]

额外资讯

多人游戏:
-
也可以看看:

lineIntersectsSurfacesintersectterrainIntersectterrainIntersectASLlineIntersectsWithlineIntersectsObjscursorObjectcursorTarget

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Posted on may 31, 2012 - 10:46 (CEST)
Lou Montana
Please note the difference :

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