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开始使用于
- 游戏:
- Operation Flashpoint
- 版本:
- 1.00
描述
- 描述:
- Lock vehicle (disable mounting / dismounting) for player. Similar to setVehicleLock when number is used as param.
基本句法
- 句法:
- vehicleName lock locked
- 参数:
- vehicleName: Object
- locked: Boolean - true - lock; false - unlock
- 返回值:
- Nothing
替代句法
- 句法:
- vehicleName lock lockstate
- 参数:
- vehicleName: Object
- lockstate: Number - 0 - Unlocked; 1 - Default; 2 - Locked; 3 - Locked for player;
- 返回值:
- Nothing
范例
- 范例1:
_jeepOne lock true;
- 范例2:
heli lock true; locked heli; //2 heli lock false; locked heli; //0 heli lock 1; locked heli; //1
额外资讯
- 多人游戏:
- -
- 也可以看看:
- lockedsetVehicleLocklockDriverlockCargolockTurret
注意事项
Notes
- Posted on January 9, 2010 - 22:50
- Tankbuster
- Lock prevents AI persons mounting or dismounting vehicles when ordered to do so and players are prevented from doing both too, but AI will dismount when a vehicle is damaged.
- Posted on September 22, 2010
- Grimm
- If an AI group (eg Mechanized Infantry) has its vehicule locked with its crew in it, it will mount or dismount it anyway. But a player in this group won't be able to enter the vehicle.
- Posted on April 2, 2013 - 12:55
- Druid
- From Arma 3 version 0.50 can be used Number as lock parameter :
0 - Unlocked
1 - Default
2 - Locked
3 - Locked for player
Bottom Section
- Posted on March 4, 2015 - 15:58 (UTC)
- Killzone Kid
- 1 - is DEFAULT lock for vehicle placed in editor. Player that is not the leader in a group of AIs will not be able to enter this vehicle.