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Introduced with Operation Flashpoint version 1.00
  

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开始使用于

游戏:
Operation Flashpoint
版本:
1.00

描述

描述:
The name given to a unit using the setIdentity instruction or selected randomly by the game engine if setIdentity has not been used on the unit. If used on vehicle, name of first crew member (in order commander, driver, gunner). If used on an object, "Error: No unit" is being returned.

NOTE: In Arma 3 setName can be used on a person to set name. However in multiplayer name always returns profileName.

基本句法

句法:
name param
参数:
param: Object (or Location see name location)
返回值:
String

范例

范例1:
_name = name vehicle player;

额外资讯

多人游戏:
-
也可以看看:
profileNamesetNamenameSoundsetNameSound

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Posted on August 4, 2006 - 10:56
hardrock
Notes from before the conversion: Name will return an error for units that have been dead for more than a few seconds.
Posted on December 15, 2006 - 05:27
Kronzky
To return the name of the unit that was given in the editor's "name" field, call up the unit's object in a format statement: hint format["Unit's name: %1",_unitobject]
Posted on April 14, 2009
alef
Will return Error: No vehicle for JIP players in init.sqf, if no sleep were performed

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