点击图片可看到更多讯息
开始使用于
- 游戏:
- Arma 2
- 版本:
- 1.00
描述
- 描述:
- Find entities in the sphere with given radius. If typeName(s) is (are) given, only entities of given type (or its subtype) are listed. This command returns only alive entities. If you need to return dead entities as well use entities command.
基本句法
- 句法:
- position nearEntities radius
- 参数:
- position: Object or Array in format PositionAGL or Position2D - center of the sphere
- radius: Number - radius of the sphere
- 返回值:
- Array of Objects
替代句法
- 句法:
- position nearEntities [typeName, radius]
- 参数:
- position: Object or Array in format PositionAGL or Position2D - center of the sphere
- [typeName, radius]: Array
- typeName: String or Array of Strings - typeName(s) to search for
- radius: Number - radius of the sphere
- 返回值:
- Array of Objects
范例
- 范例1:
_list = player nearEntities 20; _list = (position player) nearEntities 50; _list = player nearEntities ["Man", 1000]; _list = (position player) nearEntities ["LaserTarget", 3000]; _list = player nearEntities [["Car", "Motorcycle", "Tank"], 50]; _list = (position player) nearEntities [["Man", "Air", "Car", "Motorcycle", "Tank"], 200];
额外资讯
- 多人游戏:
- -
- 也可以看看:
- findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearestLocationnearTargetsnearSuppliesnearestLocationWithDubbingnearObjectsReadynearRoads
注意事项
Notes
- Posted on 27 Mar, 2014
- Floriangeyer
- According to Code Optimisation, this function is the fastest and should be used instead of nearestObjects when suitable.