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开始使用于

游戏:
Armed Assault
版本:
1.00

描述

描述:
Returns the player's side. This is valid even when the player controlled person is dead (a difference from side player).

基本句法

句法:
playerSide
返回值:
Side

范例

范例1:
if (side man1 == playerSide) then {

   hint "man1 is on your side!";

};

范例2:
switch (playerSide) do {

   case west: {
       hint "You are BLUFOR";
   };
   case east: {
       hint "You are OPFOR";
   };

};

额外资讯

多人游戏:
-
也可以看看:

SidesidewesteastresistanceciviliansideLogicsideFriendlysideEnemysideUnknownsideEmptysideAmbientLifeSide relations

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Posted on 27 Jan, 2008
Dr_Eyeball
playerSide defaults to west for JIP players early on during initialization regardless of their side.
So if you are a JIP player on another side (like east), you will need to cater for this for any early initializations.


Posted on 13 Oct, 2008
Dr_Eyeball
playerSide also shows your starting side, even if your side changes to enemy due to a bad rating. In that case, playerSide != side player.


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