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开始使用于
- 游戏:
- Armed Assault
- 版本:
- 1.00
描述
- 描述:
- Check if a script is finished running using the Script_(Handle) returned by execVM or spawn.
基本句法
- 句法:
- scriptDone handle
- 参数:
- handle: Script_(Handle) returned by spawn or execVM
- 返回值:
- Boolean
范例
- 范例1:
- SQS Syntax:
@scriptDone _Handle
- 范例2:
- SQF Syntax:
script_handler = [parameters] execVM "scriptname.sqf"; waitUntil { scriptDone script_handler };
额外资讯
- 多人游戏:
- -
- 也可以看看:
- execVMspawnterminatescriptNull
注意事项
Notes
- Posted on 03:54, 11 September 2009
- Bn880
- A Null Script handle can be created in this manner:
_handle = 0 spawn {};
That is what any Script_(Handle) becomes when a script is finished running, meaning it will test as true with:scriptDone _handle
and it returns "<NULL-script>" when converted to string. This in turn lets you initialize the variable with a completed Script_(Handle) and lets you test the variable even though nothing else may have set the handle by creating a script with spawn or execVM. It also lets you store and manage script handles in arrays, and a few other sexy things.