点击图片可看到更多讯息
开始使用于
- 游戏:
- Armed Assault
- 版本:
- 1.00
描述
- 描述:
- Name defines the effect type (a subclass of CfgCameraEffects.Array):
- "TERMINATE",
- "INTERNAL",
- "ZOOMIN",
- "ZOOMINSLOW",
- "AROUND",
- "AROUNDSLOW",
- "ZOOMANDAROUND",
- "AROUNDANDZOOMINSLOW",
- "ZOOMINS",
- "FIXED",
- "FIXEDWITHZOOM",
- "EXTERNAL"
- "$TERMINATE$" to cancel the current effect.
- "TOP",
- "LEFT",
- "RIGHT",
- "FRONT",
- "BACK",
- "LEFT FRONT",
- "RIGHT FRONT",
- "LEFT BACK",
- "RIGHT BACK",
- "LEFT TOP",
- "RIGHT TOP",
- "FRONT TOP",
- "BACK TOP"
- "BOTTOM".
基本句法
- 句法:
- trigger setCameraEffect [name, position]
- 参数:
- trigger: Object
- [name, position]: Array
- name: String
- position: String
- 返回值:
- Nothing
替代句法
- 句法:
- waypoint setCameraEffect [name, position]
- 参数:
- waypoint: Waypoint: Array
- [name, position]: Array
- name: String
- position: String
- 返回值:
- Nothing
范例
- 范例1:
trigger setCameraEffect ["ZoomIn", "FRONT"]
额外资讯
- 多人游戏:
- -
- 也可以看看:
- cameraEffect
注意事项
Notes
- Posted on August 29, 2013
- Killzone_Kid
- This command is not present in ArmA 3