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开始使用于

游戏:
Armed Assault
版本:
1.00

描述

描述:
Name defines the effect type (a subclass of CfgCameraEffects.Array):
  • "TERMINATE",
  • "INTERNAL",
  • "ZOOMIN",
  • "ZOOMINSLOW",
  • "AROUND",
  • "AROUNDSLOW",
  • "ZOOMANDAROUND",
  • "AROUNDANDZOOMINSLOW",
  • "ZOOMINS",
  • "FIXED",
  • "FIXEDWITHZOOM",
  • "EXTERNAL"
  • "$TERMINATE$" to cancel the current effect.
Placement is camera placement:
  • "TOP",
  • "LEFT",
  • "RIGHT",
  • "FRONT",
  • "BACK",
  • "LEFT FRONT",
  • "RIGHT FRONT",
  • "LEFT BACK",
  • "RIGHT BACK",
  • "LEFT TOP",
  • "RIGHT TOP",
  • "FRONT TOP",
  • "BACK TOP"
  • "BOTTOM".

基本句法

句法:
trigger setCameraEffect [name, position]
参数:
trigger: Object
[name, position]: Array
name: String
position: String
返回值:
Nothing

替代句法

句法:
waypoint setCameraEffect [name, position]
参数:
waypoint: Waypoint: Array
[name, position]: Array
name: String
position: String
返回值:
Nothing

范例

范例1:
trigger setCameraEffect ["ZoomIn", "FRONT"]

额外资讯

多人游戏:
-
也可以看看:
cameraEffect

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Posted on August 29, 2013
Killzone_Kid
This command is not present in ArmA 3

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