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SetCurrentWaypoint

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  Arguments of this scripting command have to be local to the client the command is executed on

点击图片可看到更多讯息

开始使用于

游戏:
Armed Assault
版本:
1.05

描述

描述:
Sets the currently active waypoint for a group.

基本句法

句法:
groupName setCurrentWaypoint waypoint
参数:
groupName: Object or Group

waypoint: Array - format Waypoint
返回值:
Nothing

范例

范例1:
_grp setCurrentWaypoint [_grp, 1];

额外资讯

多人游戏:
-
也可以看看:

waypointsdeleteWaypointcopyWaypointssetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeed

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Posted on 27 Aug 2007
Way
(A1 1.08) Does not seem to work with Game Logic. Crashes to desktop.

Posted on 26 Nov 2008
Ceeeb
Note that a waypoints number as seen in the mission editor is not the same as it's waypoint number using this command. In the mission editor, waypoint 0 refers to the first placed waypoint, whereas waypoint 0 with the setCurrentWaypoint command refers to the unit's initial position waypoint.

Posted on 17 Jan 2010
Galzohar
(A2 1.05) This command may crash the game to desktop if you call it from the on act field of a waypoint that belongs to that same unit.

Posted on 13 Aug 2012
Igneous01
Using this command forces the last waypoint to complete. Any code in the on Act of that waypoint will run.

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