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Introduced with Operation Flashpoint version 1.00
  Arguments globalEffects local

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开始使用于

游戏:
Operation Flashpoint
版本:
1.00

描述

描述:
Set person's face. For a list of available faces, check Category:CfgIdentities.

基本句法

句法:
person setFace face
参数:
person: Object

face: String
返回值:
Nothing

范例

范例1:
soldier1 setFace "WhiteHead_02"

额外资讯

多人游戏:
-
也可以看看:

See also needed

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Posted on September 19, 2013
kylania

For ArmA 3 face can be any of the following:

AfricanHead_01
AfricanHead_02
AfricanHead_03
AsianHead_A3_01
AsianHead_A3_02
AsianHead_A3_03
GreekHead_A3_01
GreekHead_A3_02
GreekHead_A3_03
GreekHead_A3_04
GreekHead_A3_05
GreekHead_A3_06
GreekHead_A3_07
GreekHead_A3_08
GreekHead_A3_09
PersianHead_A3_01
PersianHead_A3_02
PersianHead_A3_03
NATOHead_01
WhiteHead_02
WhiteHead_03 
WhiteHead_04
WhiteHead_05
WhiteHead_06
WhiteHead_07
WhiteHead_08
WhiteHead_09
WhiteHead_10
WhiteHead_11
WhiteHead_12
WhiteHead_13
WhiteHead_14
WhiteHead_15

Posted on unknown
unknown
For ArmA 2 the face value is a string from Face01 to Face107. Camo faces are available as well, 6 per face. For example the full set of class names for face value 77 would be:

 Face77, Face77_camo1, Face77_camo2, Face77_camo3, Face77_camo4, Face77_camo5 and Face77_camo6



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