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Introduced with Operation Flashpoint version 1.00
  Arguments of this scripting command don't have to be local to the client the command is executed onEffects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

点击图片可看到更多讯息

开始使用于

游戏:
Operation Flashpoint
版本:
1.00

描述

描述:
Sets a group's identity, how it will be displayed in chat, for example. The identity setup consists of format keywords (marked with %) and param keywords taken from CfgWorlds config. Basically it is like format command but with some special group keywords. For Arma 3 possible values are:

%GroupSquad

  • "Squad1" -> 1
  • "Squad2" -> 2
  • "Squad3" -> 3
  • "Squad4" -> 4

%GroupPlatoon

  • "Platoon1" -> 1
  • "Platoon2" -> 2
  • "Platoon3" -> 3
  • "Platoon4" -> 4

%GroupCompany

  • "CompanyAlpha" -> Alpha
  • "CompanyBravo" -> Bravo
  • "CompanyCharlie" -> Charlie
  • "CompanyDelta" -> Delta
  • "CompanyEcho" -> Echo
  • "CompanyFoxtrot" -> Foxtrot
  • "CompanyGolf" -> Golf
  • "CompanyHotel" -> Hotel
  • "CompanyIndia" -> India
  • "CompanyKilo" -> Kilo
  • "CompanyLima" -> Lima
  • "CompanyMike" -> Mike
  • "CompanyNovember" -> November
  • "CompanyOscar" -> Oscar
  • "CompanyPapa" -> Papa
  • "CompanyQuebec" -> Quebec
  • "CompanyRomeo" -> Romeo
  • "CompanySierra" -> Sierra
  • "CompanyTango" -> Tango
  • "CompanyUniform" -> Uniform
  • "CompanyVictor" -> Victor
  • "CompanyWhiskey" -> Whiskey
  • "CompanyXray" -> X-Ray
  • "CompanyYankee" -> Yankee
  • "CompanyZulu" -> Zulu

%GroupNames

  • "Alpha" -> Alpha
  • "Bravo" -> Bravo
  • "Charlie" -> Charlie
  • "Delta" -> Delta
  • "Echo" -> Echo
  • "Foxtrot" -> Foxtrot
  • "Golf" -> Golf
  • "Hotel" -> Hotel
  • "November" -> November
  • "Kilo" -> Kilo
  • "Yankee" -> Yankee
  • "Zulu" -> Zulu
  • "Two" -> Two
  • "Three" -> Three
  • "Buffalo" -> Buffalo
  • "Guardian" -> Guardian
  • "Convoy" -> Convoy
  • "Fox" -> Fox

%GroupColors

  • "GroupColor1" -> Black
  • "GroupColor2" -> Red
  • "GroupColor3" -> Green
  • "GroupColor4" -> Blue
  • "GroupColor5" -> Yellow
  • "GroupColor6" -> Orange
  • "GroupColor7" -> Pink
  • "GroupColor0" ->
  • "Six" -> Six

For global variant of this command use setGroupIdGlobal.

基本句法

句法:
group setGroupId [nameFormat, nameParam1, ..., nameParamN]
参数:
group: Object or Group

[nameFormat, nameParam1, ..., nameParamN]: Array

nameFormat: String - format template (%keyword1 - %keyword2...etc)

nameParam1: String - param keyword
返回值:
Nothing

范例

范例1:
Arma 3:group player setGroupId ["%GroupNames :=: %GroupColors","Alpha","GroupColor2"]; hint groupId group player; //"Alpha :=: Red" player sideChat "lalala"; //Alpha :=: Red (KK): "lalala"

范例2:
OFP:_group1 setGroupId ["Delta","GroupColor4"]

范例3:
ArmA / ArmA 2:_group1 setGroupId ["Assault Squad"]

额外资讯

多人游戏:
-
也可以看看:

setGroupIdGlobalgroupIdgroup

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

In OFP, group ID format must be [letter, color, picture] or [letter, color].

Letter is one of:

  • "Alpha"
  • "Bravo"
  • "Charlie"
  • "Delta"
  • "Echo"
  • "Foxtrot"
  • "Golf"
  • "Hotel"
  • "Kilo"
  • "Yankee"
  • "Zulu"
  • "Buffalo"
  • "Convoy"
  • "Guardian"
  • "November"
  • "Two"
  • "Three"
  • "Fox"

Colour may be one of the following:

  • "GroupColor0" - (Nothing)
  • "GroupColor1" - Black
  • "GroupColor2" - Red
  • "GroupColor3" - Green
  • "GroupColor4" - Blue
  • "GroupColor5" - Yellow
  • "GroupColor6" - Orange
  • "GroupColor7" - Pink
  • "Six" - Six

Posted on August 4, 2006 - 11:01
hardrock
Notes from before the conversion:

Note that this command does not name the group. To call a group "grp1", for example, write this in the init field of the group leader:

grp1 = group this


Posted on December 9, 2006 - 12:20
Mondkalb
Selfdefined Callsigns:

In Armed Assault you're able to define the callsignletter by yourself. This can be for example "Fireteam", or "Specialforces".

this setgroupId ["Attackteam"]

Ceeeb
In OFP v1.96, the radio callsign strings for a mission can be redefined by creating a stringtable.csv in the mission folder. All string names except FOX can be found within the main stringtable.csv. Note "SIX" has a string suggesting it is a groupname, although the engine uses it as a colour. Some examples of the string names : STR_CFG_GRPNAMES_ALPHA, STR_CFG_GRPNAMES_FOX, STR_CFG_GRPCOL_BLACK, STR_CFG_GRPNAMES_SIX, STR_CFG_FIREFLYBASE, STR_CFG_PAPABEAR, STR_CFG_HQ_BASE, STR_CFG_HQ_BASE.


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Posted on April 21, 2015 - 23:21 (UTC)
Killzone Kid
List of available keywords from config:"if ((configName _x) select [0, 5] == 'group') then { diag_log ('%' + configName _x); for '_i' from 0 to count _x - 1 do { diag_log ('* ""' + configName (_x select _i) + '"" -> ' + getText ((_x select _i) >> 'name')); }; }; false" configClasses (configFile >> "CfgWorlds");

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