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开始使用于
- 游戏:
- Armed Assault
- 版本:
- 1.00
描述
- 描述:
- Set brightness of light.
基本句法
范例
- 范例1:
myLight setLightBrightness 2;
额外资讯
- 多人游戏:
- -
- 也可以看看:
- setLightAmbientsetLightColorlightAttachObjectlightDetachObjectsetLightIntensitysetLightAttenuationsetLightUseFlaresetLightFlareSizesetLightFlareMaxDistancesetLightDayLight
注意事项
Notes
- Posted on Dec 1, 2006 - 16:42
- Feersum
-
Light can be created with command createVehicleLocal with special vehicle class "#lightpoint"
for example:_light = "#lightpoint" createVehicleLocal pos; _light setLightBrightness 1.0; _light setLightAmbient [0.0, 1.0, 0.0]; _light setLightColor [0.0, 1.0, 0.0]; _light lightAttachObject [_object, [0,0,0]];
- Posted on Mar 24, 2014 - 23:27
- ffur2007slx2_5
- In ArmA3 ver1.14 setLightBrightness will overwrite the previous effect processed by setLightIntensity on the same light source, vice versa. And both of them currently play the same role on brightness, for example:
_light setLightBrightness 1;// same as _light setLightIntensity 3000;