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Introduced with Operation Flashpoint version 1.00
  Arguments globalEffects local

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开始使用于

游戏:
Operation Flashpoint
版本:
1.00

描述

描述:
Set person's facial expression. Following mimic values are recognized:

  • "Default"
  • "Normal"
  • "Smile"
  • "Hurt"
  • "Ironic"
  • "Sad"
  • "Cynic"
  • "Surprised"
  • "Agresive"
  • "Angry"

Since Arma 2 OA 1.6*, these values are used :

  • "neutral"
  • "dead"
  • "danger"
  • "hurt"
  • "aware"
  • "safe"
  • "combat"

基本句法

句法:
person setMimic mimic
参数:
person: Object

mimic: String. as above
返回值:
Nothing

范例

范例1:
_soldier1 setmimic "angry"

额外资讯

多人游戏:
-
也可以看看:

setIdentitysetFacesetFaceAnimationenableMimicssetRandomLip

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

The-architect
To give the impression of hard faced guys going into a mission, use the setmimic "angry" command. I always have this on my guys to stop them grinning during a cutscene/mission.


Ceeeb
In OFP v1.96, a character will keep any facial expression you set indefinately. Setmimic to "" to return soldier to automatic facial expressions.


Posted on Jan 19, 2010 - 15:30 (CEST)
Lou Montana
Not working in Arma 2 1.05.

Posted on September 2, 2013
Killzone_Kid
In Arma 3 the following face expressions work: "neutral","dead","danger","hurt","aware","safe","combat". Names must be written in all lower case letters. There is another grimace in config - "unconscious", which doesn't quite work.


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