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SetTerrainGrid

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  Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

点击图片可看到更多讯息

开始使用于

游戏:
Operation Flashpoint: Resistance
版本:
1.75

描述

描述:
Operation Flashpoint, VBS1: Set desired terrain resolution (in meters). For default landscapes, supported resolutions are:

  • 50 - smoothest, less lag
  • 25 - default in multiplayer
  • 12.5 - default in singleplayer
  • 6.25
  • 3.125 - bumpiest, higher lag

If you select unsupported resolutions, nearest supported value is used instead.

Armed Assault, VBS2: Terrain resolution is fixed, determined by the world created. This function controls terrain LOD instead (the distance in which the terrain mesh resolution starts to degrade). Higher number means less vertices are used for terrain rendering, making distant hills less smooth. Value 12.5 corresponds to selecting Terrain Detail Normal in Video options, 50 to Very Low, 3.125 to Very High.

基本句法

句法:
setTerrainGrid grid
参数:
grid: Number
返回值:
Nothing

范例

范例1:
setTerrainGrid 12.5

额外资讯

多人游戏:
-
也可以看看:

setViewDistanceviewDistancesetDetailMapBlendParsgetObjectViewDistancesetObjectViewDistancegetTerrainGrid

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Posted on August 4, 2006 - 12:02
hardrock
Notes from before the conversion:

This is like opening up your video preferences and changing "terrain detail", i.e.: setTerrainGrid 50 = lowest detail setTerrainGrid 3.125 = highest detail It is similar to the command setViewDistance.


Posted on August 18, 2007 - 9:46
WGL.Q
Effects on grass:

  • 50: disables/removes grass altogether.
  • 25: grass is visible.
  • Lower values make grass drawn a bit further at distance. However the effect is decreasing rapidly: Grass radius of 25 is 100%. 12.5 is now like 100% + 20%, 6.25 is like 100% + 20% + 5% and 3.125 is 100% + 20% + 5% + 1%. Note these are estimates!

Demo Mission Test_VD_TD.Sara.rar: ViewDistance and TerrainGrid can be changed via RadioTriggers


Posted on December 15, 2019 - 5:50
User:Rommel
ArmA2 Supported Reso:

In ArmA2 you are not stuck to 50, 25, 12 etc. 45 is a lower setting then 25!

Posted on March 13, 2013 - 17:05
GalZohar
ArmA 3 Multiplayer default:

Some testing indicates that the default value for Arma 3 multiplayer is 10 - just like before. 10 is between "Normal" and "High".

An user's terrain detail setting is ignored in multiplayer just like in ArmA 2.



Bottom Section

Posted on November 19, 2014 - 17:44 (UTC)
MrPineapple
TerrainGrid values for Arma 3 1.34:
Low = 50 (NoGrass)
Standard = 25
High = 12.5
Very High = 6.25
Ultra = 3.125

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