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SetWaypointTimeout

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开始使用于

游戏:
Armed Assault
版本:
1.00

描述

描述:
Defines the time between condition satisfaction and waypoint finish (randomly from min to max, with an average value mid).

基本句法

句法:
waypoint setWaypointTimeout [min, mid, max]
参数:
waypoint: Array - format Waypoint

[min, mid, max]: Array

min: Number

mid: Number

max: Number
返回值:
Nothing

范例

范例1:
[_grp, 2] setWaypointTimeout [5, 10, 6];

额外资讯

多人游戏:
-
也可以看看:

waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointTimeoutCurrentwaypointSpeed

注意事项

此处撰写句法皆为可行用法. 可到官网[1]专页回报错误. 你可以使用讨论页面或是论坛来进行讨论.
新增注意事项 | 如何新增?

Notes

Posted on 00:32, 12 December 2010
Lucky44
The example doesn't seem to make sense, according to the listed syntax. It seems to set a Max time greater than the Mid time.

Posted on 03:30, 12 December 2010
Tom 48 97
If mid is greater than max, the result will be really near the mid value. Results with the values of the example: 8.237, 9.383, 10.425, 9.417, 9.43401, 10.425, 9.90601, 9.96701, 9.42401, 9.42502, 9.96698, 9.89999...

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