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The config file can be used to put startup parameters in, instead of specifying them at a shortcut/commandline.

Note[ | ]

! NOTE: low level parameters are NOT supported.

.par file does not (and will not) support some low level parameters, namely:

  • -cpuCount
  • -malloc
  • -exthreads
  • -maxMem=

The reason is those need to be initialized before any file operations are done.

Pre build 86060[ | ]

Location[ | ]

Inside game folder

Naming[ | ]

Depending on game:

  • ArmA2.par
  • ArmA2OA.par
  • TakeOnH.par


Format[ | ]

class Arg
{
    startupParameter="-startupParameter"
    startupParameter2="-startupParameter2=value1;value2"
};

Example[ | ]

class Arg
{
    nosplash="-nosplash";
    skipIntro="-skipIntro";
    world="-world=none";
    mod="-mod=Expansion;Expansion\beta;Expansion\beta\Expansion;@cwr2";
};

Post build 86060[ | ]

Location[ | ]

Location can be defined with -par=parameterFileName startup parameter. If file extension is .par the formatting described previously is required. With any other extension (like .txt) a plain text is assumed, with one command line option per line. In both cases the file is preprocessed before parsing, allowing C++ style comments and #define-s to be used.

Format[ | ]

-startupParameter
-startupParameter2=value1;value2
MissionFileToOpenInTheEditor

Example[ | ]

-nosplash
-skipIntro
-world=none
-mod=Expansion;Expansion\beta;Expansion\beta\Expansion;@cwr2
"c:\arma2\Users\USERNAME\missions\MissionName.Desert_E\mission.sqm"

External links[ | ]

Feature is discussed here by Suma

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