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Eden Editor: Introduction
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编辑“
Take On Mars: Beta Patches
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Take On Mars: Beta Patches
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== Patch 0.8.0205 (dev)== ===13th September 2013=== {{PatchStart}} {{Patch|type=a|note=Added asteroid generator script to Asteroid Generator scenario.}} {{Patch|type=a|note=Added more rocks to Deimos.}} {{Patch|type=c|note=Improved addons system loading.}} {{Patch|type=f|note=Fixed serialization of Timer Event.}} {{PatchEnd}} ===12th September 2013=== {{PatchStart}} {{Patch|type=a|note=Added Scenario properties menu, where date, time, description can be defined.}} {{Patch|type=a|note=Added button to take current render and save it to the currently opened scenario.}} {{Patch|type=a|note=Added dynamic asteroids to spawnable Dynamic Objects.}} {{Patch|type=a|note=Added Unassign Mission to vehicles and the map.}} {{Patch|type=a|note=Added/Adjusted preview and logout images for vehicles in the map.}} {{Patch|type=a|note=Added info to mission targets in map (such as zone number, required instruments, etc).|id=208}} {{Patch|type=a|note=Added type to instrument list in vehicle details in map.}} {{Patch|type=a|note=Added correct preview pictures of each vehicle type (in the map).}} {{Patch|type=a|note=Added support for position and angle offsets to vehicles displayed in the Rover Lab.}} {{Patch|type=a|note=Added restart dialog when an add-on has been downloaded and loaded.}} {{Patch|type=a|note=Allowed re-assigning of vehicles to other missions even if their's in incomplete.}} {{Patch|type=c|note=Increased max vehicle name length to 22 characters.|id=63}} {{Patch|type=c|note=Improved appearance of the Rover Lab.}} {{Patch|type=c|note=Improved addon packing/unpacking system.}} {{PatchEnd}} ===11th September 2013=== {{PatchStart}} {{Patch|type=a|note=Added Asteroid Belt location.}} {{Patch|type=a|note=Added Zero-G Probe WIP controls.}} {{Patch|type=a|note=Added rocks to Deimos.}} {{PatchEnd}} ===10th September 2013=== {{PatchStart}} {{Patch|type=c|note=Improved Skip Time duration selection list (now drop-down).|id=32}} {{Patch|type=c|note=Improved gamepad support in Mission Control.}} {{Patch|type=f|note=Fixed bug where after analyzing the orange frame and visible zone would stay.}} {{Patch|type=f|note=Fixed bug where the +/- zoom buttons would sometimes show for cameras without zoom.|id=295}} {{Patch|type=f|note=Fixed bug where CTR or LOG tabs (if open) were empty upon logging into the vehicle.|id=92}} {{Patch|type=f|note=Fixed bug where Arcade style GUI was not persistent with the option setting.|id=94}} {{Patch|type=f|note=Fixed bug where using Text Vehicle spawned it beneath the location.|id=314}} {{PatchEnd}}
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